AI Insights · Timothy · April 2022
Top 5 Shopping Games: Turkey Q1 2022 Performance
Discover the performance trends of the top 5 shopping games in Turkey for Q1 2022, including weekly downloads, revenue, and active users.
The first quarter of 2022 saw significant activity among the top 5 shopping games in Turkey. Below, we break down the performance of these apps, focusing on weekly downloads, revenue, and active user trends.
Fashion Universe
Released by Voodoo, this app experienced a notable increase in weekly revenue, peaking at around $75 in late February before settling to approximately $9 by the end of March. Weekly downloads surged, reaching a high of 135K in the week of February 21 and then tapering off to 29K in the final week of March. Active users followed a similar pattern, peaking at 188K in February before declining to 63K by the end of the quarter.
My Mini Mart
Published by SUPERSONIC STUDIOS LTD, this app showed a steady climb in weekly revenue, starting at $3 in mid-January and reaching $176 by the end of March. Downloads were highest in January, with a peak of 115K, and gradually decreased to 21K by late March. Active users peaked at 176K in January and saw a gradual decline to 74K by the end of the quarter.
Vlad and Niki Supermarket game
Oculist's app maintained fairly stable weekly revenue, fluctuating between $7 and $28 throughout the quarter. Weekly downloads started at 46K in late December and decreased steadily to 20K by the end of March. Active users also showed a declining trend, starting at 74K in late December and dropping to 40K by the end of March.
Cashier 3D
Rollic Games' offering saw a varied revenue pattern, peaking at $28 in mid-March. Downloads were highest at 40K in mid-February but dropped to 27K by the end of March. Active users saw a significant increase in March, peaking at 72K, before settling at 60K by the end of the quarter.
Pepi Super Stores Lite
Pepi Play's app experienced modest revenue, peaking at $38 in late February. Weekly downloads were relatively stable, fluctuating between 17K and 30K throughout the quarter. Active users peaked at 52K in late January and maintained a steady level around 42K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.